werkstatt brand and design system version 1.2, october 2026

werkstatt brand and design system

one grammar for everything we make: three shapes, three colors, one typeface, hard edges. this site holds the rules, the parts, the pages and the pictures.

the system at a glance

three colors

red for action, yellow for emphasis, blue for structure. ink and paper do the rest.

one typeface

Aa 96

poppins, lowercase for display, sentence case for interface, 8-point spacing rhythm.

three forms

every mark, icon and illustration is built from the circle, the square and the triangle.

seven principles

they repeat across the brand, the product and the posters. the principles page gives each one its origin and its rules; the rulebook numbers every rule.

  • function decides form.a thing looks the way it does because of what it does.
  • reduce to essentials.take one element away and check the design still works.
  • geometry first.circle, square, triangle, bar. no freehand shapes.
  • honest materials.flat color, hard edges, no gradients, no shadows pretending to be depth.
  • design for production.one rule set, one token file, so anyone can build it.
  • asymmetric balance.weight sits off center. balance, not mirror symmetry.
  • art and craft are one.the poster and the button follow the same grammar.

tokens.css

every color, size and space as a css custom property. drop it in and start building.

download tokens.css

tokens.json

the same values as data, for design tools and build scripts.

download tokens.json

images

sixteen illustrations, three logo files and sixteen icons, as svg and png.

open the library

getting started

how to link the stylesheet, the naming rules, browser support and the changelog.

read start
© 2026 Intelligent Operations. Directed, prompted and published by Tommy Saunders, Intelligent Operations.Generated with Claude Fable 5.1 by Anthropic in the Claude app, 10 and 11 October 2026. Bauhaus is referenced as history; all artwork is original. credits and how to cite · sitemap